Alice (Earth Mage) — skills breakdown, exclusive equipment, recommended gear builds, and tier ranking on Outerpedia.
Alice — Outerplane Earth Mage Guide

Voice Actor VA. Kayli Mills
Birthday 01/27Height 145 cmWeight 34 kg
Story
She is an accomplished mage who has risen to the position of Head Librarian of Magnolia's Magical Archives at a young age and is also in charge of looking over the graduation assignments of the students. Her arrogant, imperious attitude and her way of constantly looking down on everyone around her, calling them lousy make her the subject of countless complaints.
However, she backs down surprisingly quickly to someone who is forceful. She is a child, after all. And the way she immediately runs far away as soon as they turn their back and calls them all sorts of names is... exactly like a child.
However, she backs down surprisingly quickly to someone who is forceful. She is a child, after all. And the way she immediately runs far away as soon as they turn their back and calls them all sorts of names is... exactly like a child.
Pros & Cons
Strengths
- +excellent utility mage with the ability to strip all buffs from enemies using
- +provides consistent to prevent enemies from regaining buffs
- +great for countering shield-heavy or immunity-reliant teams in PvP
- +valuable in specific PvE content like World Boss or Guild Raid where buff removal is mandatory
- +can boost own priority with [Alice S2], Providing a smooth transition to [Alice S3]
- +can boost earth allies outgoing damage with
- +If the enemy unit is
Water, [Alice S2] does an additional effect of
Weaknesses
- −highly dependent on effectiveness to ensure her debuffs and strips land
- −requires max skill upgrades for debuffs to land consistently
- −[Alice S2] is dependent on the number of units for the priority boost effect
- −doesn't block reaction skills such as or from triggering
Stats & Ranking
Base Stats
Lv.100Ranking
EE Rank

PvE Tier

PvP Tier

Exclusive Equipment


The Book of Folk and Tall Tales
Main Stat Effectiveness (To: Water)
Effect
At the start of the battle, has a 100% chance to increase Speed for 1 turn(s)
Effect (Lv.10)
Increases self Effectiveness +100%

Magic Tool








Transcendence
Skills
Skill Upgrade Priority
Skill up rule of thumb:
- Level 2 for Weakness Gauge damage
- Effect chance, effect duration & cooldown reductions.
- Damage increases (DPS only)
Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.

Dormouse Whiskers
WGR 1Single Target
Attacks an enemy and has a 70% chance to increase the caster's Effectiveness for 1 turn(s).
Enhancement
+2+10% damage, +1 Weakness Gauge damage
+3+15% effect chance
+4+15% effect chance
+5+10% damage, +1 turn effect duration

Hatter's Teacup
CD 4WGR 1All Enemies
When using this skill, has a 70% chance to remove 1 buff(s) from all enemies, then attacks them.
After attacking, inflicts reduced Effectiveness for 1 turn(s) on all enemies and decreases the Speed of Water enemies for 1 turn(s).
For each target damaged, increases own Priority by 25%.
After attacking, inflicts reduced Effectiveness for 1 turn(s) on all enemies and decreases the Speed of Water enemies for 1 turn(s).
For each target damaged, increases own Priority by 25%.
Enhancement
+2+15% chance to remove buffs, +1 Weakness Gauge damage
+3-1 turn Skill Cooldown
+4+15% damage
+5+15% damage, +15% chance to remove buffs

Alice In Wonderland
CD 5WGR 2All Enemies
Attacks all enemies and has a 70% chance to inflict Unbuffable for 2 turn(s).
Applies Execution Time! for 2turn(s).
Execution time!: Increases damage taken from Earth enemies.
Applies Execution Time! for 2turn(s).
Execution time!: Increases damage taken from Earth enemies.
Enhancement
+2-1 turn Skill Cooldown, +1 Weakness Gauge damage
+3+15% effect chance
+4+15% damage
+5+15% damage, +15% effect chance
Burst

80
Increases damage
Reduces Alice in Wonderland Cooldown by 1 turn
Reduces Alice in Wonderland Cooldown by 1 turn

120
Enhances Buff Removal
(Ignores Resilience)
(Ignores Resilience)

160
Changed to Enhanced Skill
Resets Alice In Wonderland! Cooldown
Resets Alice In Wonderland! Cooldown
Chain & Dual

Chain Passive
WGR 3Dual WGR 1
Chain Companion Effect: After attacking, removes 1 Buffs from all enemies.
Dual Attack Effect: After attacking, has a 100% chance to increase Effectiveness for 2 turn(s).
Enhancement
+2+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
+3+5% Dual Attack and Skill Chain damage
+4+5% Dual Attack and Skill Chain damage
+5+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
Recommended Gear
Weapon



Noblewoman's Guile
Talisman


Sage's Charm


Rogue's Charm


Executioner's Charm
Amulet



Search and Destroy



Dies Irae
Substat Priority
Armor Set








Speed Set