Cindy (Water Ranger) — skills breakdown, exclusive equipment, recommended gear builds, and tier ranking on Outerpedia.
Cindy — Outerplane Water Ranger Guide

Support
Voice Actor VA. Kelsey Maher
Birthday 10/10Height 157 cmWeight 43 kg
Story
Cindy is someone that anyone walking the path of an adventurer has to meet. She is the lively, kind receptionist of the Adventurers' Guild in Outer City and loves adventure and challenges more than anyone. She encourages the sparkling eyes of a dreamer and takes most pleasure in her job when adventurers return safely from their quest and tell her exaggerated stories about their experience.
To adventurers, Cindy is the agent that gives them requests that are adequate to their level of skill and helps them make a living. She is a confidant who listens to their concerns and a dear friend who cheers for their dreams. I recommend you meet Cindy at the reception area for your future adventures, Master.
To adventurers, Cindy is the agent that gives them requests that are adequate to their level of skill and helps them make a living. She is a confidant who listens to their concerns and a dear friend who cheers for their dreams. I recommend you meet Cindy at the reception area for your future adventures, Master.
Pros & Cons
Strengths
- +excellent buffer who provides team-wide and buffs
- +high base Speed allows her to act first and set up cleave teams effectively
- +great support with the ability to
- +great low-investment 2-star support unit for early to mid-game progression
Weaknesses
- −lower base stats as a 2-star unit make her very squishy
- −overshadowed in the late-game by premium 3-star buffers who offer more utility
- −provides no defensive mitigation or healing, making her strictly an offensive support
Stats & Ranking
Base Stats
Lv.100Ranking
EE Rank

PvE Tier

PvP TierComing soon.
Exclusive Equipment


Receptionist's Essentials
Main Stat Reduces Fire Damage Taken
Effect
When using Storm Crystal, increases the Priority of the wearer by 15%
Effect (Lv.10)
When using Storm Crystal, damage dealt increases proportional to the caster's Speed (Max 100%)

Luxury








Transcendence
Skills
Skill Upgrade Priority
Skill up rule of thumb:
- Level 2 for Weakness Gauge damage
- Effect chance, effect duration & cooldown reductions.
- Damage increases (DPS only)
Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.

Shooting Crystal
WGR 1Single Target
Attacks an enemy.
Deals damage proportional to the caster's Speed.
Deals damage proportional to the caster's Speed.
Enhancement
+2+5% damage, +1 Weakness Gauge damage
+3+10% damage
+4+10% damage
+5+15% damage

Shine Crystal
CD 6All Allies
Increases Attack and Speed of all allies for 1 turn(s).
Enhancement
+2-1 turn Skill Cooldown
+3-1 turn Skill Cooldown
+4+1 turn effect duration
+5-1 turn Skill Cooldown

Storm Crystal
CD 5WGR 2All Enemies
Attacks all enemies and has a 70% chance to increase the duration of buffs for all allies for 1 turn(s).
Enhancement
+2+5% damage, +1 Weakness Gauge damage
+3+15% effect chance
+4-1 turn Skill Cooldown
+5+15% effect chance, +15% damage
Burst

60
Increases Speed for 1 turn

90
Increases damage

120
Increases Speed Increase duration by 1 turn
Chain & Dual

Chain Passive
WGR 3Dual WGR 1
Chain Companion Effect: After attacking, recovers 25 Action Points.
Dual Attack Effect: Damage increases proportional to the caster's Speed.
Enhancement
+2+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
+3+5% Dual Attack and Skill Chain damage
+4+5% Dual Attack and Skill Chain damage
+5+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
Recommended Gear
No gear recommendation available yet.