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Cindy (Water Ranger) — skills breakdown, exclusive equipment, recommended gear builds, and tier ranking on Outerpedia.

Cindy — Outerplane Water Ranger Guide

Cindy
starstar
WaterWaterRangerRangerTacticianTactician
Support
Voice Actor VA. Kelsey Maher
Birthday 10/10Height 157 cmWeight 43 kg

Story

Cindy is someone that anyone walking the path of an adventurer has to meet. She is the lively, kind receptionist of the Adventurers' Guild in Outer City and loves adventure and challenges more than anyone. She encourages the sparkling eyes of a dreamer and takes most pleasure in her job when adventurers return safely from their quest and tell her exaggerated stories about their experience.

To adventurers, Cindy is the agent that gives them requests that are adequate to their level of skill and helps them make a living. She is a confidant who listens to their concerns and a dear friend who cheers for their dreams. I recommend you meet Cindy at the reception area for your future adventures, Master.

Pros & Cons

Strengths
  • +excellent buffer who provides team-wide and buffs
  • +high base Speed allows her to act first and set up cleave teams effectively
  • +great support with the ability to
  • +great low-investment 2-star support unit for early to mid-game progression
Weaknesses
  • lower base stats as a 2-star unit make her very squishy
  • overshadowed in the late-game by premium 3-star buffers who offer more utility
  • provides no defensive mitigation or healing, making her strictly an offensive support

Stats & Ranking

Base Stats
Lv.100
AttackAttack704
DefenseDefense402
HealthHealth4003
SpeedSpeed149
Crit ChanceCrit Chance5%
Crit DamageCrit Damage150%
Damage IncreaseDamage Increase0%
Damage ReductionDamage Reduction0%
EffectivenessEffectiveness120
ResilienceResilience110
Ranking
EE Rank
C
PvE Tier
C
PvP TierComing soon.

Exclusive Equipment

Legendary rarity
Receptionist's Essentials

Receptionist's Essentials

Main Stat Reduces Fire Damage Taken

Receptionist's Essentials
Cindy's Exclusive Equipment

Effect

When using Storm Crystal, increases the Priority of the wearer by 15%

Effect (Lv.10)

When using Storm Crystal, damage dealt increases proportional to the caster's Speed (Max 100%)
Luxury
Gifts

Luxury

normal rarityCollector's Coin
Collector's Coin
superior rarityElegant Teacup
Elegant Teacup
epic rarityDecorative Chest Armor
Decorative Chest Armor
legendary rarityNoble's Ceremonial Sword
Noble's Ceremonial Sword

Transcendence

StarStarStarStarStarStar
ATKDEFHP+5%

Skills

Skill Upgrade Priority
Storm CrystalStorm Crystal→Shine CrystalShine Crystal→Shooting CrystalShooting Crystal

Skill up rule of thumb:

  • Level 2 for Weakness Gauge damage
  • Effect chance, effect duration & cooldown reductions.
  • Damage increases (DPS only)

Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.

Shooting Crystal
Shooting Crystal
WGR 1Single Target
Attacks an enemy.
Deals damage proportional to the caster's Speed.

Enhancement

+2+5% damage, +1 Weakness Gauge damage
+3+10% damage
+4+10% damage
+5+15% damage
Shine Crystal
Shine Crystal
CD 6All Allies
Increases Attack and Speed of all allies for 1 turn(s).

Enhancement

+2-1 turn Skill Cooldown
+3-1 turn Skill Cooldown
+4+1 turn effect duration
+5-1 turn Skill Cooldown
Storm Crystal
Burst
Storm Crystal
CD 5WGR 2All Enemies
Attacks all enemies and has a 70% chance to increase the duration of buffs for all allies for 1 turn(s).

Enhancement

+2+5% damage, +1 Weakness Gauge damage
+3+15% effect chance
+4-1 turn Skill Cooldown
+5+15% effect chance, +15% damage

Burst

Burst level 1
60
Increases Speed for 1 turn
Burst level 2
90
Increases damage
Burst level 3
120
Increases Speed Increase duration by 1 turn

Chain & Dual

Chain Passive
Chain Passive
WGR 3Dual WGR 1
Chain Companion Effect: After attacking, recovers 25 Action Points.

Dual Attack Effect: Damage increases proportional to the caster's Speed.
Enhancement
+2+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
+3+5% Dual Attack and Skill Chain damage
+4+5% Dual Attack and Skill Chain damage
+5+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage

Recommended Gear

No gear recommendation available yet.