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Gnosis Nella (Light Mage) — skills breakdown, exclusive equipment, recommended gear builds, and tier ranking on Outerpedia.

Gnosis Nella — Outerplane Light Mage Guide

Gnosis Nella
starstarstar
LightLightMageMageEnchanterEnchanter
Festival UnitsFestival UnitsSupport
Voice Actor VA. Dawn M. Bennett
Birthday 09/23Height 177 cmWeight 55 kg

Story

Nella, who once lurked in the shadows of the Golden Desert, is now utterly lost—both physically and mentally.

Her eyes, once bright with clear, ambitious goals, are now clouded by fury... The voice that was once raised for the future of Pandemonium is now demanding the sacrifice of her underlings.
At this rate, she'll lead her army to a futile death instead of salvation.
Master, now is the time to join forces with your heroes and confront her madness. Let's bring an end to this dreadful all-out war.

Stats & Ranking

Base Stats
Lv.100
AttackAttack960(+87)
DefenseDefense373
HealthHealth3710
SpeedSpeed129
Crit ChanceCrit Chance5%
Crit DamageCrit Damage150%
Damage IncreaseDamage Increase0%
Damage ReductionDamage Reduction0%
EffectivenessEffectiveness120
ResilienceResilience100
Ranking
EE Rank
S
PvE Tier
S
PvP Tier
S

Exclusive Equipment

Legendary rarity
True Salvation

True Salvation

Main Stat Reduces Dark Damage Taken

True Salvation
Gnosis Nella's Exclusive Equipment

Effect

Increases Effectiveness of the wearer by 100% +50% damage against Boss monsters

Effect (Lv.10)

When using Rules of Salvation against Boss, reduces all skill cooldowns by 1 turn
Magic Tool
Gifts

Magic Tool

normal rarityMana Potion
Mana Potion
superior rarityFay Dust
Fay Dust
epic rarityWitch's Cauldron
Witch's Cauldron
legendary rarityMagic Textbook
Magic Textbook

Transcendence

StarStarStarStarStarStar
ATKDEFHP+10%

Skills

Skill Upgrade Priority
I Am the Sole PerfectionI Am the Sole Perfection→Rules of SalvationRules of Salvation→False GraceFalse Grace

Skill up rule of thumb:

  • Level 2 for Weakness Gauge damage
  • Effect chance, effect duration & cooldown reductions.
  • Damage increases (DPS only)

Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.

False Grace
False Grace
WGR 1Dual Target
Attacks 2 enemies with Heavy Strike, and has a 30% chance to grant increased Effectiveness to the caster for 2 turn(s). This skill's damage dealt increases proportional to Max Health instead of Attack.

Enhancement

+2+10% damage, +1 Weakness Gauge damage
+3+10% effect chance
+4+10% damage
+5+10% effect chance
Rules of Salvation
Burst
Rules of Salvation
CD 4WGR 1All Enemies
Attacks all enemies with Heavy Strike. Has a 75% chance to inflict irremovable Unbuffable on all enemies for 1 turn(s), and a 75% chance to increase skill cooldowns of all targets by 2 turns. This skill's damage dealt increases proportional to Max Health instead of Attack.

Enhancement

+2+10% damage, +1 Weakness Gauge damage
+3+10% effect chance, +1 Weakness Gauge damage
+4+1 turn effect duration, +1 Weakness Gauge damage
+5+15% effect chance, +1 Weakness Gauge damage
I Am the Sole Perfection
I Am the Sole Perfection
CD 5WGR 2All Enemies
Has a 75% chance to remove 1 buff from all enemies, and attacks all enemies with Heavy Strike. After attacking, has a 75% chance to inflict Stunned on all enemies for 1 turn(s). This skill's damage dealt increases proportional to Max Health instead of Attack, and right after using this skill, does not trigger an enemy's Counterattack, Revenge, or Agile Response.

Enhancement

+2+10% damage, +1 Weakness Gauge damage
+3+10% effect chance, +1 Weakness Gauge damage
+4-1 turn Skill Cooldown, +1 Weakness Gauge damage
+5+20% damage, +15% effect chance

Burst

Burst level 1
80
Inflicts reduced Defense on the target for 2 turns
Burst level 2
120
Reduces buff duration of the target by 2 turns before attacking
Burst level 3
160
Changed to Enhanced Skill
Inflicts Stunned on the target for 1 turn

Chain & Dual

Chain Passive
Chain Passive
WGR 3Dual WGR 1
Chain Starter Effect: Damage dealt by Skill Chain attacks of the caster increases proportional to Max Health instead of Attack, and when attacking, deals 8% of the target's Max Health as fixed damage to the target. Applies Heavy Strike to this attack.

Dual Attack Effect: After attacking, has a 50% chance to grant increased Effectiveness to the caster for 2 turn(s). This skill's damage dealt increases proportional to Max Health instead of Attack, and applies Heavy Strike.
Enhancement
+2+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
+3+5% Dual Attack and Skill Chain damage
+4+5% Dual Attack and Skill Chain damage
+5+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage

Recommended Gear

Weapon
legendary rarityThumping Odyssey
Effect
Mage

Thumping Odyssey

Health %Health %
legendary rarityNoblewoman's Guile
Effect
Mage

Noblewoman's Guile

Health %Health %
Talisman
legendary raritySage's Charm
Effect

Sage's Charm

legendary rarityVanguard's Charm
Effect

Vanguard's Charm

Amulet
legendary rarityDies Irae
Effect
Mage

Dies Irae

SpeedSpeed
Substat Priority
SpeedSpeed
HealthHealth
EffectivenessEffectiveness
Notes

PvP : or

Armor Set
legendary rarityHelmet
Effect
legendary rarityArmor
Effect
legendary rarityGloves
Effect
legendary rarityShoes
Effect

Speed Set

Video