Iris (Fire Mage) — skills breakdown, exclusive equipment, recommended gear builds, and tier ranking on Outerpedia.
Iris — Outerplane Fire Mage Guide

DPS
Voice Actor VA. Courtney Lin
Birthday 02/03Height 162 cmWeight 46 kg
Story
Iris Secrifyze. She is both the brightest pupil of Magnolia Magical Academy and a talented mage from a family of elite mages. Despite her small amount of mana, Iris uses red magic, a type of magic that borrows mana from outer sources and shows an astounding capability in casting spells. She is also the only friend who opened her heart to Lisha Walpurgis, who was shunned in Magnolia. As you can see from her friendly relationship with Proxxon, she is lively and kind.
Her friendship is pure and loyal, free from any jealousy or doubts. No matter what happens, Iris's love for her friends will never change.
Her friendship is pure and loyal, free from any jealousy or doubts. No matter what happens, Iris's love for her friends will never change.
Stats & Ranking
Base Stats
Lv.100Ranking
EE Rank

PvE Tier

PvP TierComing soon.
Exclusive Equipment


Reptilia Z-Power
Main Stat Effectiveness (To: Earth)
Effect
Elemental Burst has a 50% chance to increase Attack and Defense for 1 turn(s) when attacking an enemy inflicted with Burned
Effect (Lv.10)
Elemental Burst has a 80% chance to increase Attack and Defense for 1 turn(s) when attacking an enemy inflicted with Burned

Magic Tool








Transcendence
Skills
Skill Upgrade Priority
Skill up rule of thumb:
- Level 2 for Weakness Gauge damage
- Effect chance, effect duration & cooldown reductions.
- Damage increases (DPS only)
Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.

Twin Fireball
WGR 1Single Target
Attacks an enemy and has a 50% chance to inflict Burned on the target for 2 turn(s).
Enhancement
+2+10% damage, +1 Weakness Gauge damage
+3+10% effect chance
+4+10% damage
+5+10% damage, +10% effect chance

Flame Blast
CD 3WGR 1All Enemies
Attacks all enemies. Has a 35% chance to inflict Burned 2 times on the target for 2 turn(s).
Enhancement
+2+10% damage, +1 Weakness Gauge damage
+3+5% effect chance
+4+10% damage
+5+10% damage, +10% effect chance

Elemental Burst
CD 3WGR 2All Enemies
Attacks all enemies.
Deals increased damage if the target is inflicted with Burned.
Deals increased damage if the target is inflicted with Burned.
Enhancement
+2+10% damage, +1 Weakness Gauge damage
+3+15% damage
+4+10% damage
+5+15% damage
Burst

100
Gains an extra turn

150
Burned Chance +10%

200
Increases damage (Burned targets)
Chain & Dual

Chain Passive
WGR 3Dual WGR 1
Chain Companion Effect: After attacking, has a 100% chance to inflict Burned on all enemies for 2 turn(s).
Dual Attack Effect: After attacking, has a 70% chance to inflict Burned on the target for 2 turn(s).
Enhancement
+2+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
+3+5% Dual Attack and Skill Chain damage
+4+5% Dual Attack and Skill Chain damage
+5+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
Recommended Gear
No gear recommendation available yet.