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Laine (Earth Ranger) — skills breakdown, exclusive equipment, recommended gear builds, and tier ranking on Outerpedia.

Laine — Outerplane Earth Ranger Guide

Laine
starstar
EarthEarthRangerRangerTacticianTactician
Support
Voice Actor VA. Alexis Tipton
Birthday 03/21Height 168 cmWeight 49 kg

Story

She is an elf who declares herself as the guardian of the forest and Mother Nature. As the home of her tribe was destroyed due to the indiscriminate development of humans, she became an extreme conservationist. She is always angry and stubborn, and easily jumps to the conclusion that the civilization of the greedy humans needs to be razed to the ground. Even if it is just a monster, if you hurt any one of the lifeforms from the forest, she will come to punish you with the wrath of the forest.

The awe and love she feels for nature are sincere. If you approach her first and talk to her about nature, she will open up her heart to you.

Stats & Ranking

Base Stats
Lv.100
AttackAttack704
DefenseDefense402
HealthHealth4003
SpeedSpeed149
Crit ChanceCrit Chance5%
Crit DamageCrit Damage150%
Damage IncreaseDamage Increase0%
Damage ReductionDamage Reduction0%
EffectivenessEffectiveness120
ResilienceResilience110
Ranking
EE Rank
D
PvE Tier
E
PvP TierComing soon.

Exclusive Equipment

Legendary rarity
Bag of Rare Seeds

Bag of Rare Seeds

Main Stat Effectiveness (To: Water)

Bag of Rare Seeds
Laine's Exclusive Equipment

Effect

Increases damage proportional to the caster's Speed

Effect (Lv.10)

When using Destroy Civilization, if the target is inflicted with Poisoned, increases the duration of buffs granted to all allies by 1 turn
Natural Object
Gifts

Natural Object

normal rarityBerry
Berry
superior rarityWildflower
Wildflower
epic rarityPhantom Bird's Egg
Phantom Bird's Egg
legendary rarityLeaf of World Tree
Leaf of World Tree

Transcendence

StarStarStarStarStarStar
ATKDEFHP+5%

Skills

Skill Upgrade Priority
Blooming PoisonBlooming Poison→Destroy CivilizationDestroy Civilization→All Hail Mother NatureAll Hail Mother Nature

Skill up rule of thumb:

  • Level 2 for Weakness Gauge damage
  • Effect chance, effect duration & cooldown reductions.
  • Damage increases (DPS only)

Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.

All Hail Mother Nature
All Hail Mother Nature
WGR 1Single Target
Attacks an enemy and increases the caster's Priority by 10%.

Enhancement

+2+5% Priority, +1 Weakness Gauge damage
+3+10% damage
+4+10% damage
+5+5% Priority
Destroy Civilization
Burst
Destroy Civilization
CD 5WGR 1Single Target
Attacks an enemy and increases the caster's Attack for 1 turn(s).

Enhancement

+2+10% damage, +1 Weakness Gauge damage
+3-1 turn Skill Cooldown
+4+1 turn effect duration
+5+15% damage, -1 turn Skill Cooldown
Blooming Poison
Blooming Poison
CD 5WGR 2All Enemies
Attacks all enemies and inflicts Poisoned on a selected target for 2 turn(s).

Enhancement

+2+10% damage, +1 Weakness Gauge damage
+3+10% damage
+4+10% damage
+5-1 turn Skill Cooldown, Adds Poisoned (All enemies)

Burst

Burst level 1
60
Increases all allies' Attack for 1 turn
Burst level 2
90
Increases damage
Burst level 3
120
Increases Attack Increase duration by 1 turn

Chain & Dual

Chain Passive
Chain Passive
WGR 3Dual WGR 1
Chain Companion Effect: After attacking, has a 100% chance to inflict Poisoned on all enemies for 2 turn(s).

Dual Attack Effect: After using a skill, increases Priority of the caster by 20%.
Enhancement
+2+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
+3+5% Dual Attack and Skill Chain damage
+4+5% Dual Attack and Skill Chain damage
+5+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage

Recommended Gear

No gear recommendation available yet.