Luna (Water Defender) — skills breakdown, exclusive equipment, recommended gear builds, and tier ranking on Outerpedia.
Luna — Outerplane Water Defender Guide

Support
Voice Actor VA. Sam Slade
Birthday 07/16Height 162 cmWeight 48 kg
Story
Luna suddenly appeared one day and began making a name for herself across all of Mirsha as a wandering knight.
She shows the side of a knight who willingly wields her spear for the weak, and also the side of a rogue who gets into trouble chasing money and attractive men and women. Wherever she goes, Luna creates stories—her nature matches the title of a hero, for better or worse.
Master, if by chance you end up traveling with Luna, be careful. If you're captivated by her brilliance, you might be devoured by the shadow that lurks behind her banner.
She shows the side of a knight who willingly wields her spear for the weak, and also the side of a rogue who gets into trouble chasing money and attractive men and women. Wherever she goes, Luna creates stories—her nature matches the title of a hero, for better or worse.
Master, if by chance you end up traveling with Luna, be careful. If you're captivated by her brilliance, you might be devoured by the shadow that lurks behind her banner.
Stats & Ranking
Base Stats
Lv.100Ranking
EE Rank

PvE Tier

PvP Tier

Exclusive Equipment


Machiavelli
Main Stat Reduced DMG Taken vs Fire
Effect
Water allies' Dual Attack Weakness Gauge damage +70%
Effect (Lv.10)
Water allies' Max Health +30%

Luxury








Transcendence
Skills
Skill Upgrade Priority
Skill up rule of thumb:
- Level 2 for Weakness Gauge damage
- Effect chance, effect duration & cooldown reductions.
- Damage increases (DPS only)
Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.

Moonlight Slash
WGR 1Single Target
Attacks an enemy, and if the caster has a Barrier, deals an Additional Attack.
After attacking, there is a 20% chance to trigger a Dual Attack by the ally with the highest Attack. If an Additional Attack occurs, the Dual Attack chance increases by 30%.
After attacking, there is a 20% chance to trigger a Dual Attack by the ally with the highest Attack. If an Additional Attack occurs, the Dual Attack chance increases by 30%.
Enhancement
+2+10% damage, +1 Weakness Gauge damage
+3+15% effect chance
+4+10% damage, +15% effect chance
+5+10% damage, +20% effect chance

Hero's Emergence
CD 3Single Ally
Removes 1 a debuff from all allies and grants a Barrier for 2 turns. Barrier Strength increases proportionally to the caster's max Health.
Enhancement
+2-1 turn Skill Cooldown
+3+1 debuff removed
+4+1 turn effect duration
+5+30% All Ally Priority (Excluding the caster)

Someday I Will Reach the Moon
CD 6WGR 2All Enemies
Attacks all enemies. With a 70% chance, grants Unbuffable on all targets for 3 turns.
Enhancement
+2+10% damage, +1 Weakness Gauge damage
+3+15% effect chance
+4-1 turn Skill Cooldown
+5+15% effect chance, Enhances Unbuffable (Ignores Resilience)
Burst

60
Activates an additional attack
Activates Dual Attack with 1 ally
Activates Dual Attack with 1 ally

90
+1 Weakness Gauge damage

120
Activates Dual Attack with 2 allies
Chain & Dual

Chain Passive
WGR 3Dual WGR 1
Chain Finish Effect: Recovers 25 Chain Points after attacking.
Dual Attack Effect: Grants a Barrier for 1 turn proportional to the caster's Max Health after attacking.
Enhancement
+2+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
+3+5% Dual Attack and Skill Chain damage
+4+5% Dual Attack and Skill Chain damage
+5+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
Recommended Gear
Weapon



Force Field Generator



Talisman of Animosities
Talisman


Sage's Charm


Saint's Charm


Vanguard's Charm
Amulet



Chalice of Longing



Unholy Exsultet



Coward's Treasure
Substat Priority
Armor Set








Speed Set