Shu (Water Healer) — skills breakdown, exclusive equipment, recommended gear builds, and tier ranking on Outerpedia.
Shu — Outerplane Water Healer Guide

Sustain
Voice Actor VA. Stephanie Panisello
Birthday 02/26Height 165 cmWeight 44 kg
Story
Shu is both the idol of the arena who sings about her dreams and the ring announcer. On Earth, she ran a donation-formatted broadcast channel called a "Virtual Youtuber." It seems she did not have many viewers, and whenever she talks about those days from her past, her face suddenly darkens and she mumbles "I never want to spill soy sauce or flour on myself again..."
After she was transferred to Mirsha, she did whatever job she could get her hands on to survive, and ended up becoming an announcer in the arena. As she announced the fight sequence in the area, she gradually regained her dream and passion. Now, she also goes on the stage between fights. If you want to hear her songs, please pay a visit to the arena.
After she was transferred to Mirsha, she did whatever job she could get her hands on to survive, and ended up becoming an announcer in the arena. As she announced the fight sequence in the area, she gradually regained her dream and passion. Now, she also goes on the stage between fights. If you want to hear her songs, please pay a visit to the arena.
Stats & Ranking
Base Stats
Lv.100Ranking
EE Rank

PvE Tier

PvP TierComing soon.
Exclusive Equipment


Love and Peace
Main Stat Reduces Fire Damage Taken
Effect
When using Dropping the Beat!, increases Weakness Gauge damage by 1
Effect (Lv.10)
When using Dropping the Beat!, has a 30% chance to reduce the cooldown of It's Party Time by 1 turn(s)

Luxury








Transcendence
Skills
Skill Upgrade Priority
Skill up rule of thumb:
- Level 2 for Weakness Gauge damage
- Effect chance, effect duration & cooldown reductions.
- Damage increases (DPS only)
Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.

Dropping the Beat!
WGR 1Single Target
Attacks an enemy and heals the ally with the lowest current Health by 5% of the target's Max Health.
Enhancement
+2+10% damage, +1 Weakness Gauge damage
+3+2% healing
+4+10% damage
+5+3% healing

Let's Get the Party Started!
CD 5Single Target
Removes 1 buff(s) from the target.
Enhancement
+2-1 turn Skill Cooldown
+3+1 buff removed
+4-1 turn Skill Cooldown
+5Removes all buffs

It's Party Time!
CD 6All Allies
Heals all allies by 5% and removes 1 debuff(s). The healing is increased by 5% on targets inflicted with a debuff.
Enhancement
+2-1 turn Skill Cooldown
+3+10% healing
+4-1 turn Skill Cooldown
+5+1 debuff removed
Burst

100
Effects are applied to all allies

150
Target Action Points +25

200
Enhances Heal (Amount)
Chain & Dual

Chain Passive
WGR 3Dual WGR 1
Chain Companion Effect: After attacking, heals the ally with the lowest Health. The amount of healing is proportional to the target's Max Health.
Dual Attack Effect: After attacking, heals the ally with the lowest Health. The amount of healing is proportional to the caster's Max Health.
Enhancement
+2+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
+3+5% Dual Attack and Skill Chain damage
+4+5% Dual Attack and Skill Chain damage
+5+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
Recommended Gear
No gear recommendation available yet.