Snow (Water Ranger) — skills breakdown, exclusive equipment, recommended gear builds, and tier ranking on Outerpedia.
Snow — Outerplane Water Ranger Guide

Support
Voice Actor VA. Erin Yvette
Birthday 01/05Height 163 cmWeight 45 kg
Story
If you feel a cold wind blowing, watch out. Snow might be laughing somewhere after freezing your feet. A frost elf from a northern tribe, she was chosen as the next tribal chief by the divine relic Glacial Bow, and yet she chose to leave her tribe and start a life as an adventurer because "nothing fun ever happens around here."
At first glance, she appears to be an irresponsible troublemaker who overreacts to almost anything. But deep down, she is very thoughtful and always tries to solve her problems on her own. If she looks down, bring her a cup of cold ice water to cheer her up. She will thank you with a bright smile.
At first glance, she appears to be an irresponsible troublemaker who overreacts to almost anything. But deep down, she is very thoughtful and always tries to solve her problems on her own. If she looks down, bring her a cup of cold ice water to cheer her up. She will thank you with a bright smile.

Core Fusion available
Core Fusion Snow
Stats & Ranking
Base Stats
Lv.100Ranking
EE Rank

PvE Tier

PvP TierComing soon.
Exclusive Equipment


Glacial Bow
Main Stat Effectiveness (To: Fire)
Effect
Frostblow has a 40% chance to inflict Frozen on all targets
Effect (Lv.10)
Frostblow has a 70% chance to inflict Frozen on all targets

Luxury








Transcendence
Skills
Skill Upgrade Priority
Skill up rule of thumb:
- Level 2 for Weakness Gauge damage
- Effect chance, effect duration & cooldown reductions.
- Damage increases (DPS only)
Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.

Frigid Hail Fire
WGR 1Single Target
Attacks an enemy.
This skill deals more damage the higher your Speed is.
If the target has the Fire attribute, decreases their Priority by 10%.
This skill deals more damage the higher your Speed is.
If the target has the Fire attribute, decreases their Priority by 10%.
Enhancement
+2+10% damage, +1 Weakness Gauge damage
+3+15% damage
+4+10% damage
+5+15% damage

Ice Chunk
CD 3WGR 1Single Target
Attacks an enemy and has a 40% chance to inflict Frozen on the target for 1 turn(s).
Damage dealt increases proportional to the caster's Speed.
Damage dealt increases proportional to the caster's Speed.
Enhancement
+2+20% effect chance, +1 Weakness Gauge damage
+3+10% damage
+4+10% damage
+5+10% damage, +20% effect chance

Frostblow
CD 4WGR 2All Enemies
Attacks all enemies and decreases their Priority by 15%.
This skill deals more damage the higher your Speed is.
If the targets have the Fire attribute, decreases their Priority by an additional 10%.
This skill deals more damage the higher your Speed is.
If the targets have the Fire attribute, decreases their Priority by an additional 10%.
Enhancement
+2+10% damage, +1 Weakness Gauge damage
+3-5% Priority
+4+10% damage
+5-5% Priority
Burst

100
Freeze Chance +30%

150
Increases Frozen duration by 1 turn

200
Increases damage
Chain & Dual

Chain Passive
WGR 3Dual WGR 1
Chain Finish Effect: Generates 25 Chain Points after attacking.
Dual Attack Effect: Damage increases proportional to the caster's Speed.
Enhancement
+2+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
+3+5% Dual Attack and Skill Chain damage
+4+5% Dual Attack and Skill Chain damage
+5+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
Recommended Gear
No gear recommendation available yet.