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Snow (Water Ranger) — skills breakdown, exclusive equipment, recommended gear builds, and tier ranking on Outerpedia.

Snow — Outerplane Water Ranger Guide

Snow
starstar
WaterWaterRangerRangerTacticianTactician
Support
Voice Actor VA. Erin Yvette
Birthday 01/05Height 163 cmWeight 45 kg

Story

If you feel a cold wind blowing, watch out. Snow might be laughing somewhere after freezing your feet. A frost elf from a northern tribe, she was chosen as the next tribal chief by the divine relic Glacial Bow, and yet she chose to leave her tribe and start a life as an adventurer because "nothing fun ever happens around here."

At first glance, she appears to be an irresponsible troublemaker who overreacts to almost anything. But deep down, she is very thoughtful and always tries to solve her problems on her own. If she looks down, bring her a cup of cold ice water to cheer her up. She will thank you with a bright smile.
Core Fusion Snow
Water
Ranger

Core Fusion available

Core Fusion Snow

Stats & Ranking

Base Stats
Lv.100
AttackAttack704
DefenseDefense402
HealthHealth4003
SpeedSpeed149
Crit ChanceCrit Chance5%
Crit DamageCrit Damage150%
Damage IncreaseDamage Increase0%
Damage ReductionDamage Reduction0%
EffectivenessEffectiveness120
ResilienceResilience110
Ranking
EE Rank
B
PvE Tier
D
PvP TierComing soon.

Exclusive Equipment

Legendary rarity
Glacial Bow

Glacial Bow

Main Stat Effectiveness (To: Fire)

Glacial Bow
Snow's Exclusive Equipment

Effect

Frostblow has a 40% chance to inflict Frozen on all targets

Effect (Lv.10)

Frostblow has a 70% chance to inflict Frozen on all targets
Luxury
Gifts

Luxury

normal rarityCollector's Coin
Collector's Coin
superior rarityElegant Teacup
Elegant Teacup
epic rarityDecorative Chest Armor
Decorative Chest Armor
legendary rarityNoble's Ceremonial Sword
Noble's Ceremonial Sword

Transcendence

StarStarStarStarStarStar
ATKDEFHP+5%

Skills

Skill Upgrade Priority
Ice ChunkIce Chunk→FrostblowFrostblow→Frigid Hail FireFrigid Hail Fire

Skill up rule of thumb:

  • Level 2 for Weakness Gauge damage
  • Effect chance, effect duration & cooldown reductions.
  • Damage increases (DPS only)

Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.

Frigid Hail Fire
Frigid Hail Fire
WGR 1Single Target
Attacks an enemy.
This skill deals more damage the higher your Speed is.
If the target has the Fire attribute, decreases their Priority by 10%.

Enhancement

+2+10% damage, +1 Weakness Gauge damage
+3+15% damage
+4+10% damage
+5+15% damage
Ice Chunk
Burst
Ice Chunk
CD 3WGR 1Single Target
Attacks an enemy and has a 40% chance to inflict Frozen on the target for 1 turn(s).
Damage dealt increases proportional to the caster's Speed.

Enhancement

+2+20% effect chance, +1 Weakness Gauge damage
+3+10% damage
+4+10% damage
+5+10% damage, +20% effect chance
Frostblow
Frostblow
CD 4WGR 2All Enemies
Attacks all enemies and decreases their Priority by 15%.
This skill deals more damage the higher your Speed is.
If the targets have the Fire attribute, decreases their Priority by an additional 10%.

Enhancement

+2+10% damage, +1 Weakness Gauge damage
+3-5% Priority
+4+10% damage
+5-5% Priority

Burst

Burst level 1
100
Freeze Chance +30%
Burst level 2
150
Increases Frozen duration by 1 turn
Burst level 3
200
Increases damage

Chain & Dual

Chain Passive
Chain Passive
WGR 3Dual WGR 1
Chain Finish Effect: Generates 25 Chain Points after attacking.

Dual Attack Effect: Damage increases proportional to the caster's Speed.
Enhancement
+2+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
+3+5% Dual Attack and Skill Chain damage
+4+5% Dual Attack and Skill Chain damage
+5+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage

Recommended Gear

No gear recommendation available yet.

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