Tamamo-no-Mae (Fire Mage) — skills breakdown, exclusive equipment, recommended gear builds, and tier ranking on Outerpedia.
Tamamo-no-Mae — Outerplane Fire Mage Guide

Support
Voice Actor VA. Frankie Kevich
Birthday 05/07Height 182 cmWeight 61 kg
Story
The lethal femme fatale, leaving destruction in her wake.
Such was the role given to Tamamo-no-Mae, the first tail of the Gold-Jade Kumiho.
Beware of Tamamo-no-Mae, Master.
Although she is merely a clone of the Gold-Jade Kumiho, it was she alone who built up a reputation for destroying countless nations with nothing but her beauty.
Given her capabilities, in Mirsha, she might truly be able to transcend her original form.
Such was the role given to Tamamo-no-Mae, the first tail of the Gold-Jade Kumiho.
Beware of Tamamo-no-Mae, Master.
Although she is merely a clone of the Gold-Jade Kumiho, it was she alone who built up a reputation for destroying countless nations with nothing but her beauty.
Given her capabilities, in Mirsha, she might truly be able to transcend her original form.
Stats & Ranking
Base Stats
Lv.100Ranking
EE Rank

PvE Tier

PvP Tier

Exclusive Equipment


Lycoris and Butterfly
Main Stat Earth Damage Increase
Effect
Increases Boss damage of fire element heroes
Effect (Lv.10)
After activating a Dual Attack, has a 50% chance to inflict reduced Defense on the target for 1 turn(s)

Magic Tool








Transcendence
Skills
Skill Upgrade Priority
Skill up rule of thumb:
- Level 2 for Weakness Gauge damage
- Effect chance, effect duration & cooldown reductions.
- Damage increases (DPS only)
Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.

Reign of Terror
WGR 1Single Target
Attacks an enemy, and has a 30% chance to reduce the target's Defense for 1 turn(s).
Damage dealt increases proportional to Max Health instead of Attack.
Damage dealt increases proportional to Max Health instead of Attack.
Enhancement
+2+10% damage, +1 Weakness Gauge damage
+3+10% effect chance
+4+10% damage
+5+10% effect chance

Nirvana's Inferno
CD 3WGR 1Single Target
(Active Effect) When an ally is hit, counterattacks with Nirvana's Inferno.
Before attacking, removes 2 Buffs from the target and decreases Resilience for 1 turn(s). If the target is Earth Element, ignores Resilience and does not miss.
Damage dealt increases proportional to Max Health instead of Attack.
Before attacking, removes 2 Buffs from the target and decreases Resilience for 1 turn(s). If the target is Earth Element, ignores Resilience and does not miss.
Damage dealt increases proportional to Max Health instead of Attack.
Enhancement
+2+10% damage, +1 Weakness Gauge damage
+3+10% damage
+4+1 turn effect duration
+5-1 turn Skill Cooldown

Eternal Enlightenment
CD 5WGR 2All Enemies
Attacks all enemies. Grants Sustained Recovery to all allies for 1 turn(s) and recovers Chain Points by 10. Increases the skill cooldowns of boss monsters by 1 turn.
Damage dealt increases proportional to Max Health instead of Attack and ignores the target's Resilience.
Damage dealt increases proportional to Max Health instead of Attack and ignores the target's Resilience.
Enhancement
+2+10% damage, +1 Weakness Gauge damage
+3+10% damage, -1 turn Skill Cooldown
+4+5 Chain Points Recovery
+5+10% damage, +1 turn Skill Cooldowns
Burst

80
Increases Reduce Defense chance by 50%

120
Enhances Reduced Defense
(Ignores Resilience)
(Ignores Resilience)

160
Changed to Enhanced Skill
Reduces Eternal Enlightenment cooldown by 2 turns
Reduces Eternal Enlightenment cooldown by 2 turns
Chain & Dual

Chain Passive
WGR 3Dual WGR 1
Chain Starter Effect: Damage dealt by Skill Chain attacks of the caster increases proportional to Max Health instead of Attack, and when attacking, deals 8% of the target's Max Health as fixed damage to the target.
Dual Attack Effect: Damage dealt increases proportional to Max Health instead of Attack.
Enhancement
+2+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
+3+5% Dual Attack and Skill Chain damage
+4+5% Dual Attack and Skill Chain damage
+5+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
Synergies
Chain Finishers
Recommended Gear
Weapon



Noblewoman's Guile



Thumping Odyssey
Talisman


Sage's Charm
Amulet



Dies Irae
Substat Priority
Armor Set








Speed Set



