Core Fusion Veronica (Water Defender) — skills breakdown, exclusive equipment, recommended gear builds, and tier ranking on Outerpedia.
Core Fusion Veronica — Outerplane Water Defender Guide

Voice Actor VA. Shelby Young
Birthday 04/28Height 170 cmWeight 52 kg
Story
Veronica Aldebern Haides, Knight Commander of the Nightwatch, is undeniably one of the strongest in Mersha—some would even call her humanity's greatest knight. Yet now, facing the final battle ahead, she seems to feel a sense of crisis reminiscent of the Fiend War. That is precisely why I believe she is the most suitable candidate for the first [Core Fusion]. Even if the Core attempts to erode Veronica's will, her resolve to protect her master and the kingdom will remain unshaken—like a blade forged to perfection.
This hero has completed Core Fusion.
This hero has completed Core Fusion.

Original character
Veronica
Stats & Ranking
Base Stats
Lv.100Ranking
EE Rank

PvE Tier

PvP Tier

Exclusive Equipment


Asphodel
Main Stat Fire Damage Increase
Effect
Increases damage dealt when using Sword Destroyer.
Effect (Lv.10)
Increases Priority by 30% when hit (Activated once every 2 turns).

Craftwork








Transcendence
Skills
Unlocking Core Fusion costs 300 (skills start at Lv.1). Each skill level upgrade costs 150 and raises all skills by 1 level. Total: 900 to fully max all skills.

Resolute Command
WGR 1Single Target
Attacks an enemy and has a 50% chance to inflict Taunted for 1 turn(s).
Activates a Dual attack from the ally with the highest Attack.
If the caster's Defense is currently increased, has an 100% chance to decrease the target's Attack for 1 turn(s).
The Skill's damage dealt increases proportional to the caster's Max Health instead of Attack.
Activates a Dual attack from the ally with the highest Attack.
If the caster's Defense is currently increased, has an 100% chance to decrease the target's Attack for 1 turn(s).
The Skill's damage dealt increases proportional to the caster's Max Health instead of Attack.
Enhancement
+2+10% damage, +1 Weakness Gauge damage
+3+10% effect chance
+4+10% damage
+5+10% damage, +10% effect chance

Sword Destroyer
CD 4WGR 1Single Target
(Passive Effect) At the start of the turn, removes 1 debuff(s) each from the ally with the lowest Health and from the caster.
Then grants a Barrier to the ally with the lowest Health for 1 turn. The Barrier Strength increases proportional to the caster's Max Health.
(Activation Effect) After being hit, uses Sword Destroyer on the enemy with the highest Speed and has an 80% chance to inflict Taunted for 1 turn.
The Skill's damage dealt increases proportional to the caster's Max Health instead of Attack.
Then grants a Barrier to the ally with the lowest Health for 1 turn. The Barrier Strength increases proportional to the caster's Max Health.
(Activation Effect) After being hit, uses Sword Destroyer on the enemy with the highest Speed and has an 80% chance to inflict Taunted for 1 turn.
The Skill's damage dealt increases proportional to the caster's Max Health instead of Attack.
Enhancement
+2+10% damage, +1 Weakness Gauge damage
+3+20% effect chance
+4Enhances Barrier strength, -1 turn Skill Cooldown
+5+10% damage, +1 debuff removed

Guardian Sword of the Kingdom
CD 5WGR 2All Enemies
Removes 1 buff(s) from all enemies, then attacks all enemies. (Ignores Resilience)
After attacking, increases Defense of all allies and the caster's Effectiveness for 2 turn(s).
If the target is a Boss, ignores 30% of their Defense.
This skill's damage increases proportional to Max Health instead of Attack.
After attacking, increases Defense of all allies and the caster's Effectiveness for 2 turn(s).
If the target is a Boss, ignores 30% of their Defense.
This skill's damage increases proportional to Max Health instead of Attack.
Enhancement
+2+10% damage, +1 Weakness Gauge damage
+3+1 buff removed from target
+4+20% damage
+5+1 turn effect duration
Burst

60
Increases Damage
+1 Weakness Gauge damage
+1 Weakness Gauge damage

90
+30% Taunt activation chance (Ignores Resilience)

120
Activates Dual Attack with 2 allies
Chain & Dual

Chain Passive
WGR 3Dual WGR 1
Chain Finish Effect: After attacking, has a 100% chance to increase the Defense of all allies for 2 turns. This skill's damage dealt increases proportional to the caster's Max Health instead of Attack.
Dual Attack Effect: After attacking, with a 100% chance, Taunts the target for 1 turns. This skill's damage dealt increases proportional to the caster's Max Health instead of Attack.
Enhancement
+2+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
+3+5% Dual Attack and Skill Chain damage
+4+5% Dual Attack and Skill Chain damage
+5+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
Recommended Gear
Weapon



Talisman of Animosities

![Gorgon's Wrath [Defender]](/images/equipment/TI_Equipment_Weapon_06_Defender_IR_02.webp)

Gorgon's Wrath [Defender]

![Briareos's Recklessness [Defender]](/images/equipment/TI_Equipment_Weapon_06_Defender_IR_01.webp)

Briareos's Recklessness [Defender]
Talisman


Vanguard's Charm


Sage's Charm


Rogue's Charm


Executioner's Charm
Amulet



Coward's Treasure



Chalice of Longing



Unholy Exsultet

![Gorgon's Vanity [Defender]](/images/equipment/TI_Equipment_Accessary_06_Defender_IR_02.webp)

Gorgon's Vanity [Defender]
Substat Priority
Armor Set








Speed Set