Veronica (Water Defender) — skills breakdown, exclusive equipment, recommended gear builds, and tier ranking on Outerpedia.
Veronica — Outerplane Water Defender Guide

Voice Actor VA. Shelby Young
Birthday 04/28Height 170 cmWeight 52 kg
Story
The extraordinarily strong knight of the Kingdom of the White Falcon, the invincible Knight Commander of Nightwatch, Veronica Aldebern Haides. She is so strong that there is not a single person who could be her equal in all of Mirsha. However, her overwhelming power deprived her of the happiness that comes with a sense of accomplishment. That is why she respects those who do not give up and continue to try their best. I have faith that someone as hardworking as you will soon win her favor, Master.
As the strongest knight with a tough personality, she is forever loyal to the royal family of the Kingdom of the White Falcon. Veronica will always protect what she cares about, regardless of where, when, or who she is up against.
As the strongest knight with a tough personality, she is forever loyal to the royal family of the Kingdom of the White Falcon. Veronica will always protect what she cares about, regardless of where, when, or who she is up against.

Core Fusion available
Core Fusion Veronica
Pros & Cons
Strengths
- +Will cleanse debuffs on herself every turn
- +Gives lowest health teammate every turn
- +Can trigger easily
Weaknesses
- −-
Stats & Ranking
Base Stats
Lv.100Ranking
EE Rank

PvE Tier

PvP Tier

Exclusive Equipment


Elysion
Main Stat Reduces Fire Damage Taken
Effect
Increases damage proportional to Max Health
Effect (Lv.10)
+20% Max Health

Craftwork








Transcendence
Skills
Skill Upgrade Priority
Skill up rule of thumb:
- Level 2 for Weakness Gauge damage
- Effect chance, effect duration & cooldown reductions.
- Damage increases (DPS only)
Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.

Battlefield Commander
WGR 1Single Target
Attacks an enemy and has a 50% chance to inflict Taunted on the target for 1 turn(s). Activates a Dual Attack from the ally with the highest Attack if the caster's Defense is currently increased.
Enhancement
+2+10% damage, +1 Weakness Gauge damage
+3+10% effect chance
+4+10% damage
+5+10% damage, +10% effect chance

Commander's Resolve
Single Ally
(Passive Effect) Removes 1 debuff(s) from the caster at the start of the turn. Grants a Barrier to the ally with the lowest Health for 1 turn(s). The Barrier strength increases proportional to the caster's Max Health.
Enhancement
+2Enhances Barrier strength
+3Enhances Barrier strength
+4Enhances Barrier strength
+5Enhances Barrier strength, +1 debuff removed

Endurance Cannon
CD 4WGR 2All Enemies
Attacks all enemies and increases all allies' DEF and your Effectiveness for 2 turns.
After attacking, has a 100% chance to remove 1 buff(s) from all enemies.
After attacking, has a 100% chance to remove 1 buff(s) from all enemies.
Enhancement
+2Enhances Buff Removal (Ignores Resilience), +1 Weakness Gauge damage
+3+10% damage
+4+1 turn effect duration
+5+20% damage
Burst

60
Guaranteed Dual Attack
Increased damage
Increased damage

90
Increases the chance to inflict Taunted by 30%

120
Activates Dual Attack with 2 allies
Chain & Dual

Chain Passive
WGR 3Dual WGR 1
Chain Finish Effect: After attacking, has a 100% chance to increase the Defense of all allies for 2 turn(s).
Dual Attack Effect: After attacking, has a 70% chance to inflict Taunted on the target.
Enhancement
+2+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
+3+5% Dual Attack and Skill Chain damage
+4+5% Dual Attack and Skill Chain damage
+5+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
Recommended Gear
Weapon



Force Field Generator



Talisman of Animosities
Talisman


Vanguard's Charm


Sage's Charm


Rogue's Charm


Executioner's Charm
Amulet



Coward's Treasure



Chalice of Longing
Substat Priority
Armor Set








Speed Set