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Veronica (Water Defender) — skills breakdown, exclusive equipment, recommended gear builds, and tier ranking on Outerpedia.

Veronica — Outerplane Water Defender Guide

Veronica
starstarstar
WaterWaterDefenderDefenderSweeperSweeper
Free UnitsFree UnitsSustain
Voice Actor VA. Shelby Young
Birthday 04/28Height 170 cmWeight 52 kg

Story

The extraordinarily strong knight of the Kingdom of the White Falcon, the invincible Knight Commander of Nightwatch, Veronica Aldebern Haides. She is so strong that there is not a single person who could be her equal in all of Mirsha. However, her overwhelming power deprived her of the happiness that comes with a sense of accomplishment. That is why she respects those who do not give up and continue to try their best. I have faith that someone as hardworking as you will soon win her favor, Master.

As the strongest knight with a tough personality, she is forever loyal to the royal family of the Kingdom of the White Falcon. Veronica will always protect what she cares about, regardless of where, when, or who she is up against.
Core Fusion Veronica
Water
Defender

Core Fusion available

Core Fusion Veronica

Pros & Cons

Strengths
  • +Will cleanse debuffs on herself every turn
  • +Gives lowest health teammate every turn
  • +Can trigger easily
Weaknesses
  • -

Stats & Ranking

Base Stats
Lv.100
AttackAttack838
DefenseDefense730(+95)
HealthHealth4880
SpeedSpeed104
Crit ChanceCrit Chance5%
Crit DamageCrit Damage150%
Damage IncreaseDamage Increase0%
Damage ReductionDamage Reduction0%
EffectivenessEffectiveness80
ResilienceResilience160
Ranking
EE Rank
D
PvE Tier
A
PvP Tier
A

Exclusive Equipment

Legendary rarity
Elysion

Elysion

Main Stat Reduces Fire Damage Taken

Elysion
Veronica's Exclusive Equipment

Effect

Increases damage proportional to Max Health

Effect (Lv.10)

+20% Max Health
Craftwork
Gifts

Craftwork

normal rarityPaper Crane
Paper Crane
superior rarityCrystal Orb
Crystal Orb
epic rarityLion Statue
Lion Statue
legendary rarityDreamcatcher
Dreamcatcher

Transcendence

StarStarStarStarStarStar
ATKDEFHP+10%

Skills

Skill Upgrade Priority
Endurance CannonEndurance Cannon→Commander's ResolveCommander's Resolve→Battlefield CommanderBattlefield Commander

Skill up rule of thumb:

  • Level 2 for Weakness Gauge damage
  • Effect chance, effect duration & cooldown reductions.
  • Damage increases (DPS only)

Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.

Battlefield Commander
Burst
Battlefield Commander
WGR 1Single Target
Attacks an enemy and has a 50% chance to inflict Taunted on the target for 1 turn(s). Activates a Dual Attack from the ally with the highest Attack if the caster's Defense is currently increased.

Enhancement

+2+10% damage, +1 Weakness Gauge damage
+3+10% effect chance
+4+10% damage
+5+10% damage, +10% effect chance
Commander's Resolve
Commander's Resolve
Single Ally
(Passive Effect) Removes 1 debuff(s) from the caster at the start of the turn. Grants a Barrier to the ally with the lowest Health for 1 turn(s). The Barrier strength increases proportional to the caster's Max Health.

Enhancement

+2Enhances Barrier strength
+3Enhances Barrier strength
+4Enhances Barrier strength
+5Enhances Barrier strength, +1 debuff removed
Endurance Cannon
Endurance Cannon
CD 4WGR 2All Enemies
Attacks all enemies and increases all allies' DEF and your Effectiveness for 2 turns.
After attacking, has a 100% chance to remove 1 buff(s) from all enemies.

Enhancement

+2Enhances Buff Removal (Ignores Resilience), +1 Weakness Gauge damage
+3+10% damage
+4+1 turn effect duration
+5+20% damage

Burst

Burst level 1
60
Guaranteed Dual Attack
Increased damage
Burst level 2
90
Increases the chance to inflict Taunted by 30%
Burst level 3
120
Activates Dual Attack with 2 allies

Chain & Dual

Chain Passive
Chain Passive
WGR 3Dual WGR 1
Chain Finish Effect: After attacking, has a 100% chance to increase the Defense of all allies for 2 turn(s).

Dual Attack Effect: After attacking, has a 70% chance to inflict Taunted on the target.
Enhancement
+2+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
+3+5% Dual Attack and Skill Chain damage
+4+5% Dual Attack and Skill Chain damage
+5+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage

Recommended Gear

Weapon
legendary rarityForce Field Generator
Effect
Defender

Force Field Generator

Attack %Attack %
legendary rarityTalisman of Animosities
Effect
Defender

Talisman of Animosities

Attack %Attack %
Talisman
legendary rarityVanguard's Charm
Effect

Vanguard's Charm

legendary raritySage's Charm
Effect

Sage's Charm

legendary rarityRogue's Charm
Effect

Rogue's Charm

legendary rarityExecutioner's Charm
Effect

Executioner's Charm

Amulet
legendary rarityCoward's Treasure
Effect
Defender

Coward's Treasure

Penetration %Penetration %
legendary rarityChalice of Longing
Effect
Defender

Chalice of Longing

SpeedSpeed
Substat Priority
SpeedSpeed
AttackAttack
Crit ChanceCrit Chance
Crit DamageCrit Damage
HealthHealth
Armor Set
legendary rarityHelmet
Effect
legendary rarityArmor
Effect
legendary rarityGloves
Effect
legendary rarityShoes
Effect

Speed Set

Video