Eliza (Dark Ranger) — skills breakdown, exclusive equipment, recommended gear builds, and tier ranking on Outerpedia.
Eliza — Outerplane Dark Ranger Guide

Voice Actor VA. Laura Post
Birthday 11/08Height 168 cmWeight 48 kg
Story
A red rose blooming alone under the moonlight, she is the eternal queen of the night, aloof and elegant. The lonely immortal who could not find her equal, Eliza, the Archdemon of Pure Blood. Even her fellow fiends tremble at the sight of her drinking her prey's blood under the silvery light of the moon. Her elegance can seem almost forlorn, as she has lived for such a long time in utter solitude that she has become detached from the matters of the world.
Do not be mesmerized by her melancholy, otherworldly beauty, Master. The moment you let yourself be taken in by her sorrow, her glass will overflow with your blood. As long as there exists day and night, half of a day belongs to vampires.
Do not be mesmerized by her melancholy, otherworldly beauty, Master. The moment you let yourself be taken in by her sorrow, her glass will overflow with your blood. As long as there exists day and night, half of a day belongs to vampires.
Stats & Ranking
Base Stats
Lv.100Ranking
EE Rank

PvE Tier

PvP Tier

Exclusive Equipment


Crimson Holy Grail
Main Stat Effectiveness (To: Light)
Effect
Increases damage dealt to enemies with Bleeding
Effect (Lv.10)
When using an attack that targets all enemies, inflicts Bleeding on the target for 2 turn(s) (Ignores Immunity, Irremovable)

Luxury








Transcendence
Skills
Skill Upgrade Priority
Skill up rule of thumb:
- Level 2 for Weakness Gauge damage
- Effect chance, effect duration & cooldown reductions.
- Damage increases (DPS only)
Chain passive can be left at level 2 until much later, the Weakness Gauge damage increase at level 5 is the only interesting part, so you can save skill manuals here until the more important skills are taken care of.

Heart Seeker
WGR 1Single Target
Attacks an enemy and has a 50% chance to inflict Bleeding on the target for 2 turn(s).
Enhancement
+2+10% damage, +1 Weakness Gauge damage
+3+15% effect chance
+4+10% damage
+5+10% damage, +15% effect chance

Bloody Roar
CD 4WGR 1All Enemies
(Passive Effect) Inflicts Bleeding on the enemy with the highest Speed for 2 turn(s) while ignoring Resilience, and grants Pureblood's Dominion to all allies at the start of battle. These effects cannot be removed.
(Active Effect) Attacks all enemies and has a 80% chance to inflict Bleeding on the target for 2 turn(s).
(Active Effect) Attacks all enemies and has a 80% chance to inflict Bleeding on the target for 2 turn(s).
Enhancement
+2+10% damage, +1 Weakness Gauge damage
+3+10% damage
+4+20% effect chance
+5-1 turn Skill Cooldown, +20% damage

Pure Blood Archdemon
CD 5WGR 2All Enemies
When using this skill, removes 1 buff(s) from all enemies, then attacks them. Deals increased damage and inflicts Reduced Defense for 3 turn(s) if the target is inflicted with Bleeding.
Enhancement
+2+10% damage, +1 Weakness Gauge damage
+3-1 turn Skill Cooldown
+4+1 buff removed
+5-1 turn Skill Cooldown, +20% damage
Burst

80
Increases damage
Inflicts 1 Additional Bleeding effect
Inflicts 1 Additional Bleeding effect

120
Increases Bleeding duration by 1 turn

160
Changes to Enhanced Skill
Increases damage
Increases damage
Chain & Dual

Chain Passive
WGR 3Dual WGR 1
Chain Companion Effect: Has a 100% chance to inflict Bleeding on all enemies for 2 turn(s).
Dual Attack Effect: After attacking, has a 80% chance to inflict Bleeding for 2 turn(s).
Enhancement
+2+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
+3+5% Dual Attack and Skill Chain damage
+4+5% Dual Attack and Skill Chain damage
+5+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
Synergies
Recommended Gear
Weapon



Rampaging Caracal
Talisman


Sage's Charm


Rogue's Charm


Executioner's Charm
Amulet



Combination Simulator
Substat Priority
Armor Set








Speed Set

