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Adventure License

Unidentified Chimera — Outerplane Adventure License Guide

By ShiraenUpdated 2025-11-29
Strategy Guide

Unidentified Chimera Adventure License features the same skills as Special Request Stage 12. Can be consistently cleared in 1 attempt with the right team composition. Verified up to stage 10.

Unidentified Chimera

Unidentified Chimera

EarthEarthMageMageLv.100
Immunities
Where Am I?

Where Am I?

Attacks 2 enemies. If the caster's Defense is currently increased, attacks all enemies. If the target is inflicted with Burned, inflicts Stunned on the target for 2 turn(s). Damage increases proportional to the caster's Defense.

Who Are You?

Who Are You?

Attacks all enemies.
Inflicts Burned on the target for 5 turn(s) and grants increased Defense to the caster for 5 turn(s).

Thank You For This Meal

Thank You For This Meal

Attacks all enemies, and grants increased Speed to the caster for 5 turn(s).
Increases damage dealt inversely proportional to Chimera's current Health.

Starving Devil

Starving Devil

(Passive Effect)
Removes 2 debuff(s) and increases Critical Hit Chance by 3% each turn. When the caster has a barrier, reduces Weakness Gauge damage taken by 100%.

Increases Critical Hit Chance of all enemies by 100% and reduces Critical Damage by 85%.

Increases Priority by 10% when hit and decreases the enemy's Chain Points by 15 at the end of the turn.

Reduces Weakness Gauge damage taken from non-FireFire enemies by 50%, increases damage dealt to them, and reduces damage taken from them.
Reduces damage dealt to FireFire enemies and increases damage taken from them.

Enraged

Enraged

Becomes Enraged every 4 turns and increases Attack by 5%. This effect stacks up to 3 times and lasts until the caster is inflicted with Break.

Enraged: Recovers Weakness Gauge by 10% and gains a barrier equal to 10% of Max Health every turn. Enraged lasts for 4 turns and reduces damage taken.

Chomp Chomp Gulp: Used when Enraged ends.
Attacks all enemies and heals the caster by 50% of Max Health.


Tactical Tips

  • Boss removes 2 debuffs per turn, so avoid relying only on debuffs.
  • Critical Damage is reduced by 85% for all units.

Recommended Characters


Suggested Teams

Recommended TeamRecommended Team

Typically cleared in 1 attempt. Verified up to stage 10.