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Adventure License

Shadow of the Archdemon — Outerplane Adventure License Guide

By ShiraenUpdated 2025-11-29
Strategy Guide

Shadow of the Archdemon reduces Speed to 0 for non-FireFire units. The boss does not take WG damage while buffed, and applying any debuff restores its WG completely.

Shadow of the Archdemon

Shadow of the Archdemon

EarthEarthMageMageLv.100
Immunities
Tyrant Rush

Tyrant Rush

Attacks an enemy and reduces all skill cooldowns of the caster by 1 turn.

Conquest Rave

Conquest Rave

Attacks all enemies. After attacking, inflicts Buff Reversal on the target.

The Goal of All Life is Death

The Goal of All Life is Death

Attacks all enemies. After attacking, grants increased Speed / Critical Hit Chance / Critical Damage to the caster and all enemies for 3 turn(s).

False Authority

False Authority

(Passive Effect)
Fully reduces Speed of non-FireFire enemies. This effect cannot be removed.
At the start of the turn, increases the duration of all buffs granted to the caster by 1 turn, and inflicts Stunned on enemies inflicted with removable reduced stat effect for 5 turn(s). This effect ignores the target's Resilience.
When the caster is granted a buff, does not take Weakness Gauge damage, and when inflicted with a debuff, recovers all Weakness Gauge.

Enraged

Enraged

Becomes Enraged when Health drops to 50% of Max Health or lower.

Enraged: Grants an irremovable effect to the caster that increases Attack and reduces damage taken for 3 turns. Enraged lasts for 3 turns.

Darkest Domination: Used when Enraged ends.
Attacks all enemies and grants increased Attack to the caster for 3 turns. This effect cannot be removed.

If enraged within 2 turns, recovers 80 Chain Points.


Tactical Tips

  • Only FireFire units can act — non-FireFire units have their Speed reduced to 0.
  • Does not take WG damage while buffed.
  • Applying any debuff to the boss restores its WG completely.
  • Inflicts for 5 turns on enemies with removable stat debuffs. This ignores Resilience.

Recommended Characters


Suggested Teams

Recommended TeamRecommended Team

You can break him before enrage if you avoid applying debuffs between chains. But it works just fine while ignoring the WG.