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Special Request

Grand Calamari — Outerplane Special Request Guide

By SADtherobotUpdated 2025-04-01
Strategy Guide

Grand Calamari is immune to buff removal and reduces debuff duration by 1 each turn. The key to this fight is preventing the boss from gaining buffs using , or .

Loot Table

legendary rarityImmunity Set
Effect
legendary raritySwiftness Set
Effect
legendary rarityWeakness Set
Effect
legendary rarityAugmentation Set
Effect
Grand Calamari

Deep Sea Terror

Grand Calamari

DarkDarkStrikerStrikerLv.120
Immunities
Piercing Tentacle

Piercing Tentacle

Attacks all enemies. After attacking, grants Immunity for 1 turn(s) and increases duration of all buffs granted to the caster by 2 turn(s).

Deep Sea Might

Deep Sea Might

Attacks all enemies. Grants increased Attack, Speed, and Critical Hit Chance to the caster for 2 turn(s) after attacking.

Eldritch Terror

Eldritch Terror

Attacks all enemies. After attacking, grants the caster Invulnerability for 1 turn(s) and inflicts reduced Effectiveness on all enemies for 2 turn(s).

Deep Sea Exploration Armor

Deep Sea Exploration Armor

(Passive Effect)
Increases damage dealt proportional to the number of buffs on the caster.

Increases the effectiveness of all increased stat effects on the caster by 100% and reduces the duration of debuffs on the caster by 1 turn at the start of every turn.

Maritime Protection

Maritime Protection

(Passive Effect)
When hit, if the caster is granted a buff, reduces Weakness Gauge damage taken by 100%.
Increases damage taken from LightLight enemies and reduces damage dealt to them. Reduces Weakness Gauge damage taken from non-LightLight enemies by 50%, increases damage dealt to them, and reduces damage taken from them.
Cursed/fixed damage taken by the Boss does not exceed 10000.

Enraged

Enraged

Becomes Enraged every 4 turns.

Enraged: Inflicts an irremovable effect on all enemies that decreases Speed and Attack for 4 turn(s), and recovers 10% Weakness Gauge. Enraged lasts for 4 turns.

Divinity Manifest: Used when Enraged ends.
Heals for 50% of Max Health, and inflicts irremovable Unbuffable on all enemies for 3 turn(s).


Tactical Tips

  • Immune to buff removal. Prevent the boss from gaining buffs using , or .
  • Reduces debuff duration by 1 each turn. Reapply debuffs frequently.
  • Applies debuff. Bring a cleanser with passive cleanse trigger.
  • Only takes WG damage from LightLight units.

Recommended Characters

Stella
Light
Ranger

Stella

LightLight DPS with .

Akari
Light
Ranger
Gnosis Nella
Light
Mage

Akari, Gnosis Nella

LightLight support with .

Alice
Earth
Mage
Edelweiss
Water
Ranger

Alice, Edelweiss

alternative.

Kuro
Light
Mage

Kuro

Great pick with .

Monad Eva
Light
Healer
Dianne
Light
Healer

Monad Eva, Dianne

LightLight HealerHealer options.


Suggested Teams

1-101-10

Combat Footage

Grand Calamari 13 – Clean Run Showcaseby Sevih09/05/2025